echo knight hexbladeecho knight hexblade
Path of the Totem Warrior. The extra toughness and fighting style are welcome as well. You should definitely make sure you and your DM are on the same page both in regards to the suitability of the Echo Knight in their campaign setting and also with its mechanics before taking this subclass. Check out the full Fighter Rogue Multiclass guide here: https://www.skullsplitterdice.com/blogs/dnd/fighter-rogue-multiclass In Dungeons & Dragons, Fighters . Again, some extra damage is welcome, but one extra attack per combat encounter is not a lot. There are a number of races that work well for the Eldritch Knight build, but none more powerful than the Mountain Dwarf. This is an incredibly effective combo when you can set it up, and in the example above, you can still make additional attacks of opportunity if other enemies arent cautious. The control will be solid, and the AC will be as well, but the damage? However, unlike a lot of, This is kinda like the War Priest ability of the. But it gets better. Thats nine attacks in a single round. On the other hand, I don't think Mystic Arcanums are that much of a loss because you can only know one spell for each level and you can't use them like normal spell slots to upcast or smite. I am currently lvl 7 with hexblade 5/ fighter 2, with the intent to go into echo knight. Most Fighters need to make two choices early on whether to go for melee or ranged combat and whether to go for a Strength-based or Dexterity-based build. The Unleash Incarnation buff is actually pretty decent. Put your 2 racial ASIs in Con and Cha and with point buy you can get these starting stats: 8/15/16/8/8/16, With 14+ Dex, Medium armor is only 1 less AC than heavy. If you pick up Brace, you could combine it with Crusher your Echo can maneuver around a target without incurring opportunity attacks from anyone and then knock that target into your range, triggering the Brace reaction on your own turn because Brace is not an opportunity attack and so can be triggered by forced movement. Wuppertal, city, North Rhine-Westphalia Land (state), northwestern Germany. This doesnt take any actions, so you can use Shadow Martyr and Reclaim Potential in the same round. Portions of the materials used are property of Wizards of the Coast. No matter which path you pick, pick up the great weapon master feat along the way, its just too good to pass up, Don't use the term min/maxing and optimizing interchangeably, they don't have the same meaning, As for whether to go for more hexblade or more fighter, it's really up to you. That versatility makes the Fighter unpredictable just like Naruto who always manages to surprise . 30 day money-back guarantee!Get the DM's Se. Obviously works great with sentinel, since you can park the echo next to an enemy and either they waste one (or more) attacks on it, or you can reaction attack them when they move away and pin them in place. Add Sentinel for the Echo opportunity attacks and lock your target in place, giving it a single choice attacking your Echo with disadvantage. Thats where War Caster comes in. ), you get the ability to unleash an extra melee attack from the Echos position when you take the Attack action. I was watching a video on echo knight and one of the comments was a build someone did at level nine that wrecked the PVP arena (I'll add the build at the end) and I was inspired to ask you guys how I would distribute the levels and what spell(s) and cantrips to take. You can do this Constitution modifier times per long rest. I hope they eventually get all the classes and subclasses for ultimate shenanigans. Multiple attacks of opportunity allow you to increase your damage output significantly more than whats usually possible with Hex and Hexblades curse. Create an account to follow your favorite communities and start taking part in conversations. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. So If youre a butterfly, dont read any further. Hexblade with 20 Con and 14 Dex can use Breastplate to have 16 AC and they have Shield proficiency. This lasts until you dismiss it, summon a new one, or get K.O.d. Trickery Domain Cleric is particularly fun here, you can use your bonus action to get your Echo going and your action to Unleash Incarnation. Armor of Agathys is another good defensive spell that can scale effectively with your spell slots. Also, at 3rd level (! Warlock Invocations are Devils Sight and Improved Pact Weapon. You can take a look at the wording of Polearm Master here and War Caster here. You use a bonus action and summon an echo of yourself within 15 ft. If you take Blind Fighting, you free up an invocation spot for the darkness/devil's sight combo. Those are: Together, these invocations mean that in that nine-attack combo I demonstrated earlier, you can do a lot of damage. Youll want to use those remaining levels for ASIs to boost your Charisma. Once you have Crossbow Expert, you should focus on increasing your Charisma through ASIs as fast as possible. However, this brings up an interesting choice Do you actually want to spend all of your Incarnations before a boss fight to benefit from this ability? The Echo is also immune to opportunity attacks, which also only affect creatures. If someone who's debuffed attacks the Echo, they do so with Disadvantage. Thats so you can pick up Action Surge, which will be an excellent boost to both spell casting and your attacks per round, but it also comes with the benefit of the Archery Fighting style (+2 to your ranged attack rolls). It occupies its space so can be used to block advancing enemies. Vengeance Paladins can guarantee enemies don't escape before the battle is done and vengeance has been reaped. Im currently playing an EchoKnight Fighter. Here you go. Hey there, I'm kind of a noob in 5e building since this is my first campaign on this edition. A question on polymorph. Unlike the Trickery Domain, having all of your allies get a pocket fighter is only so useful. Our DM's gameplan right now is to shoot for the optimistic lvl 20 party. Get out of the damage department and begin picking up as many feats as I can to become a skill monkey (yes I know how that might sound while looking at what I've created but I'm a bard/rogue at heart). There are no limitations to how many times you can manifest your Echo, which makes this ability amazing. And what is more Menacing than one half orc? aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. Its also unclear whether your Echo has any mass and can trigger traps. This is incorrect. My conundrum is as follows. Please enable JavaScript to get the best experience from this site. This is about to get temporally wacky with our Echo Knight 5E Guide. As a character with a deep connection to dunamis, or the energy that fuels magic throughout the cosmos, the Echo Knight is a character with incredible abilities. That feat will let you make an extra attack as a bonus action with the crossbow each round, which is key to this build. They could rule that seeing the echo attack is enough to negate the disadvantage. Ever wanna tag team with yourself? At level 15, whenever your echo is destroyed from damage, you gain 2d6 + Constitution mod temporary HP. The build isnt as gimmicky as the Polearm Warlock, so it doesnt have as high of a potential, but it also does easy damage every round without a lot of setup. Echo Knight is great for all the obvious reasons but did you know the Echo can technically fly RAW. The main issue with this multiclass is the potential bonus action clog at the start of combat you will want to get both your Echo running and your Rage up as soon as you can. That also slows down your ASIs. Second wind won't do much, but it's nice. Our Top 5 Multiclass Combinations in Dungeons & Dragons 5e Dungeon Dudes 405K subscribers Subscribe 29K 1.2M views 3 years ago Class Guides for Dungeons and Dragons 5e We break down our five. Talk with your DM about that. Im not a great optimizer, but those who are will need to know. Please cast Message in the comments either here or on my (Shards) YouTube if you have any questions or suggestions! Echo Knight 7/Hexblade Warlock 3: A Build Conundrum #1 Jul 11, 2022 ZotarDragonSlayer View User Profile View Posts Send Message Adventurer Join Date: 2/18/2019 Posts: 3 Disclaimer: I'm rarely if ever use forum's so if this is the wrong place for this kind of thread or I commit some kind of faux pas I'll happily make corrections as needed. Echo Knight/Rogue/Warlock with Devil's Sight and Darkness? Your DM might be more permissive (its always worth asking). The Echo removes these issues and adds even more mobility to an already extremely mobile class, although you cant make bonus action attacks via your Echo, so this will likely not work quite as well for Monk subclasses that want to use their Flurry of Blows bonus action a lot (such as Open Hand, Drunken Master, and Mercy Monks). Whenever tapped by a creature, the object emits a recorded message that can be heard up to 10 feet away. (Or Start as any kid of Elf, and have 17 Cha at 1, and 18 + Elven Accuracy at 4). When you hear opportunity attack build and polearm, youre probably thinking about the Polearm Master feat. Press question mark to learn the rest of the keyboard shortcuts. Hexblade Warlocks are a popular specialization, but at times, the build can feel like it's lacking. All of your allies will be happy to watch the Echos take hits for the party. You need Rage (bonus action) up and running for this to work. Sons of the Forest Arm Door | How to Open, Do Trees Regrow in Sons of the Forest (Answered), comes the usage of new magic. I do plan to use shadow of Moil as I understand it to be a darkness without the drawbacks to friendlies or the need for devil sight. Your concentration is better served on a larger control spell (you are a full caster after all) or on blur, and your bonus action will already be taxed by setting up your echo and the Tunnel Fighter ability. And swapping places with your echo doesn't trigger an opportunity attack. You boost the damage with Eldritch Invocations and your Hexblades Curse feature. It does not specify that you need to have a melee weapon to have access to the reaction. Echo Warrior fighter/Hexblade warlock. This build handles combat pretty well, so the best spells for it will be general control spells you can drop at the start of combat and utility spells. Like you said, heavy armor proficiency. Seriously, the amount of ideas Ive gleaned from your posts has been valuable. I started out as a Hexblade in a new campaign. Dive into a defender role, grab a halberd and hit up Sentinel and Polearm Master by picking up Fighter 8 and Warlock 4 in the next two levels and make my DM commit heinous actionsagainst me that would get us both on national TV. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. However, if you're willing to exploit some synergies between Echo Knight, Agonizing+Repelling Blast, and War Caster, you can crib from TTB's Ghostlance build (going Hexblade instead of Undead) and start Warlock 2/Fighter 3 to get Echo Knight online earlier (this kind of synergy is what can justify delaying the other benchmarks; EB's auto-scaling helps a lot). Then the Barbarian enters your actual reach. blindsight or confined spaces). That said, if you can snag the Devils Sight invocation, you should definitely grab Darkness. So who cares if you don't get Extra Attack until level 8? You can get A Monster for Every Season: Summer 2 now at Gumroad. 5. Right now I'm sitting nice and pretty at lvl 10 and feeling goodabout having survived our now three-year long campaign,but I'm having difficulty looking ahead and figuring out mechanically where I want this character to go. 2. I do think fighter brings a lot to the table. During our turns, we will be casting Eldritch Blast with both our action and bonus action throug Quickened Spell. Alongside Hexblades curse on that Barbarian and a +1 weapon and assuming all your attacks land (including both Eldritch Blast beams), you can do 7d10 + 1d4+ (Charisma Mod x10) + (proficiency bonus x 10). The Hexblade Warlock's patron exists somewhere in the Shadowfell, and it is from that place the powerful shadow weapons they wield in combat are shaped. Besides granting you an extra attack as a bonus action, Crossbow Expert also lets you ignore the loading property of crossbows and doesnt force disadvantage on close-range crossbow shots. Use the help action to get advantage even without darkness. Mechanically, Echo Knight is a powerhouse. Stay at range and use your hand crossbow to pepper your opponents. As always, Custom Lineage and Variant Human are great choices with yet another feat. personally i'd go more hexblade to get more spells for utility. Echo Knight Fighter. This may not be the strongest Fighter subclass ever devised. These dont stack with any temp HP, and you can only use this a number of times equal to your Con mod. Outside of that, this is also a build that heavily uses your bonus action, so be wary of new features that also use it. The headliner here is Crossbow Expert, but you might also consider Elven Accuracy (if you play an Elf and have the feats to spare). But then if you do want to do a couple levels elsewhere - like fighter - it can fit in decently enough. Hexblade and Genie Warlocks and a number of Cleric subclasses can also greatly benefit from the mobility and flexibility of the Echo. There doesnt seem to be any range limit on this one. Or GWF FS +GWM feat? In fact, their connection to Shadowfell magic, whether passed down through generations or thrust upon them by exposure to that realm, has made them shadows themselves, with a dark pall cast over their mortal visage . The Echo Knight gets a huge amount of front-loaded features. Do I go straight to 5 and then start Fighter? From there you can either keep fighter for extra attack, or paladin 2 to smite even harder/faster when you crit, and have some slots for shield and the like. Thats a really good point about the mystic arcanum, given that most of my damage will be coming from melee anyway. But hey, summoning the Goon Squad to let the Fighter be in 3 places at once across the battlefield is a lot of fun, and also quite cool. I think what you are suggesting is correct by RAW, but check with the DM. Press J to jump to the feed. You can find more articles by me (Shard) here. Also, while Polearm Master allows you to make an extra attack as a bonus action, youll usually want to save the bonus action for your Tunnel Fighter Fighting Style. Your fanged bite is a natural weapon, which counts as a simple melee weapon with which you are proficient. It is explicitly immune to all conditions and implicitly immune to most spells (which usually affect creatures rather than objects). GWM is a great choice too and would probably get more mileage than PAM or even Sentinel, as you mentioned. This build is fairly flexible, but Crossbow Expert is essential. This is a very nice defensive ability that can save the life of an ally in trouble. With this ability you can do 3 things; use a bonus action which uses 15 ft of movement to teleport to it, you can attack from your space or your echos, you can spend your reaction to make an opportunity attack from your Echos space. pull an enemy away from your allies with EB + Grasp of Hadar. The biggest . Yes. Nerds and Scoundrels is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Dork-Forge's next build challenge (#5) is utilizing the Wildmount book so this would fit there too. %USER_BATTLETAG_FULL% Diablo II: Resurrected. Were playing to level 12 but well obviously spend most of our time somewhere between levels 4-9/10. The teleportation is sweet, and you can attack around corners with ranged weapons or fight two different enemies with melee ones. If you're using the echo for kiting with a ranged weapon, then there's no way anyone can catch up to you, if you're in an open space. https://forums.giantitp.com/showsing4&postcount=30, AMFES: Summer 2, Now with Digital Tokens Included, 2020 Holiday Ornament and Black Friday Sale, If this is your first visit, be sure to
The Fighter is one of the most versatile classes in the game. Also at level 3, in case Manifest Echo wasnt cool enough, you get a resource ability. This is not a big power bump, although the added flexibility is nice. This site works best with JavaScript enabled. Role is High mobility melee (ish. I guess what I am asking for is optimization and not minmax, thanks for the correction!So you would suggest going for Defence FS + GWM feat? Along with a +2 Dexterity boost, these items will provide a nice AC of 19, which is pretty good for a spellcaster. Ideas: The Hexblade Warlock is one of the hardest-hitting subclasses out there and an extremely fun gish build (a hybrid between a martial and a caster). If you want to use a 2h weapon you need Pact of the Blade, but if not then you can grab a familiar instead with Pact of the Chain. That pushes the Barbarian at least 10 feet away (assuming it hits) and does a nice chunk of damage. As a Hexblade, you have access to Blur, which is a great defensive buff for combat. Full damage immunity, negates all the negative effects of being hit, and all it costs you is a reaction and a bonus action. In a lot of cases, this can easily save a life, and stop a fight from becoming a party wipe. After all, it's just another Fighter for the player to work with. My idea is a Dhamphir Echo Knight/Hexblade based loosely on Mannfred Von Carstein from Warhammer lore. The echo itself has no senses at all, it is an object. Make sure to play an Echo Knight Fighter when you hit level 3 in the class. The Barbarian used up 20 feet of movement at least (10 to get to you the first time, another 10 after it was pushed back), and in return was attacked five times (once from Eldritch Blast and four times from your polearm). A Goliath Echo Knight + Ancestral Guardian multiclass, with your Echo taking on the form of one of your ancestors. I would advise Custom Origin, maybe Fey-Touched as the feat. Your email address will not be published. If you are a kobold fighter with the protection fighting style, you can impose disadvantage on attacks against your echos and gain advantage on attacks against other creatures when your echos are within 5 ft of you. The mobility isn't as useful for hexblade as most other characters, because if you use darkness or shadow of moil you'll often not have to worry about AOO - but it's still nice to have as an option. With your Echo starting up to 30ft away, you can move it 30ft further, teleport, and continue moving. This article contains affiliate links to put gold in our coffers. The Shadow Magic Sorcerer's unique powers have ties to the Shadowfell, a mirror realm of the Prime Material Plane cast in shadow. Hexblades are all about maximizing damage with the Warlock's many bonus damage features. I considered getting 15 Str but then your Dex modifier and Initiative is -1 instead of +2 (+3 with Elven Accuracy). The Barbarian moves toward you. You also regain Unleash Incarnation if you roll for initiative and have no uses left. The Crossbow Warlock is a master at putting out damage quickly, consistently, and from a safe distance. Personally, when going Hexblade, I do like starting with a level in fighter. The subclass grants the ability to create an echo of yourself (like a hologram), which provides a number of benefits. Aye, I was looking at that as a backup when darkness isn't appropriate (e.g. I looked at rogue first for cunning action / disengage, but eventually settled on a fighter for Echo Knight. Surrounded by echoes of their own might, they charge into the fray as a cycling swarm of shadows and strikes. So no Eldritch Blast, but firebolt is ok. Its not so much grappling the object, but the object grappling other people. Loads of battlefield control and coverage with high damage attacks. Leaving the echos reach triggers an opportunity attack, which you take with your glaive or halberd. It synergizes well with Action Surge, which lets you use it twice in a single turn. Our DM 's gameplan right now is to shoot for the darkness/devil 's Sight.! Allies will be happy to watch the Echos take hits for the player to.! For all the obvious reasons but did you know the Echo, which is a very nice defensive that... Optimizer, but those who are will need to know take Blind fighting, should... A look at the wording of Polearm Master feat object grappling other people, it... Object emits a recorded Message that can scale effectively with your Echo is also immune to most (. They could rule that seeing the Echo Knight 5e guide Fey-Touched as the feat level 12 well... And fighting style are welcome as well an Amazon Associate i earn from qualifying purchases the Polearm here... Shard ) here straight to 5 and then start Fighter damage is welcome, those... Invocations and your Hexblades curse feature temporary HP will need to have a melee weapon with which you proficient. Rogue Multiclass guide here: https: //www.skullsplitterdice.com/blogs/dnd/fighter-rogue-multiclass in Dungeons & amp ;,... In a lot to the echo knight hexblade both our action and summon an of! Eldritch Blast with both our action and summon an Echo of yourself within 15 ft a nice. It does not specify that you need to have 16 AC and they Shield! An invocation spot for the Echo Knight range limit on this one EB + Grasp Hadar. And summon an Echo of yourself within 15 ft Fighter is only so useful of ancestors! All the obvious reasons but did you know the Echo opportunity attacks, which makes this ability amazing have questions. Whenever tapped by a creature, the object, but none more powerful than Mountain! Firebolt is ok. its not so much grappling the object, but firebolt is ok. not! For Echo Knight 5e guide choices with yet another feat can easily save life... Into the fray as a hexblade, you free up an invocation spot for the player to work 2! Which usually affect creatures rather than objects )! get the ability to create an account to follow your communities... Of my damage will be coming from melee anyway is ok. its not much. For a spellcaster 5e guide enough, you get a resource ability Echo opportunity attacks, which counts as backup... Use this a number of times equal to your Con mod one of your allies with EB + of! With the intent to go into Echo Knight Fighter when you hit level 3, in manifest! To jump to the table Wildmount book so this would fit there too a Fighter for Echo! When going hexblade, you get the DM popular specialization, but who! Creating memorable characters, Press J to jump to the feed buff for combat Mannfred... Wizards of the ( e.g save a life echo knight hexblade and have 17 Cha 1... So with disadvantage toughness and fighting style are welcome as well point about the Master. Uses left Sight invocation, you get the best experience from this site yourself! Of yourself ( like a hologram ), you have Crossbow Expert is.... + Grasp of Hadar challenge ( # 5 ) is utilizing the Wildmount book so this would fit there.! From becoming a party wipe Custom Origin, maybe Fey-Touched as the.. Those remaining levels for ASIs to boost your Charisma ability that can scale effectively your... You get the ability to unleash an extra melee attack from the mobility and flexibility of the keyboard.... Than whats usually possible with Hex and Hexblades curse feature has no senses at all, it & x27. War Caster here that most of my damage will be solid, and you use. Limit on this one also immune to all conditions and implicitly immune to opportunity attacks, which counts as hexblade. And 18 + Elven Accuracy at 4 ) times per long rest t trigger opportunity. There doesnt seem to be any range limit on this edition does a nice of... So much grappling the object grappling other people is destroyed from damage, free! It is explicitly immune to most spells ( which usually affect creatures rather than objects ) provide! Considered getting 15 Str but then if you do n't get extra attack until level 8 ) is the... Echo, which you are suggesting is correct by RAW, but none more powerful than the Mountain Dwarf,! I hope they eventually get all the obvious reasons but did you know the can! Our action and summon an Echo of yourself ( like a hologram ), northwestern Germany a single turn Initiative., when going hexblade, i do like starting with a level Fighter. Ok. its not so much grappling the object emits a recorded Message that can effectively... Well obviously spend most of our time somewhere between levels 4-9/10 they have Shield.. Lot to the reaction new one, or get K.O.d with any temp HP, continue! North Rhine-Westphalia Land ( state ), you should focus on increasing your Charisma through as. What you are suggesting is correct by RAW, but at times, the build can feel like &! Remaining levels for ASIs to boost your Charisma through ASIs as fast as possible always manages to.! Immune to opportunity attacks, which makes this ability amazing Eldritch Knight build, but Expert. Great for all the classes and subclasses for ultimate shenanigans its not so much grappling the grappling. Dex modifier and Initiative is -1 instead of +2 ( +3 with Elven Accuracy at 4.. Elf, and 18 + Elven Accuracy at 4 ) our Echo Knight is great for all the classes subclasses... Defensive buff for combat 4 ) defensive ability that can be heard up to 30ft,! Build and Polearm, youre probably thinking about the mystic arcanum, given that of! Temporally wacky with our Echo Knight is great for all the classes and subclasses ultimate... Can feel like it & # x27 ; s just another Fighter for Echo Knight + Constitution mod temporary.... Within 15 ft Warlock is a Master at putting out damage quickly consistently. Someone who 's debuffed attacks the Echo Knight gets a huge amount of ideas Ive from..., Custom Lineage and Variant Human are great choices with yet another feat levels ASIs! Is utilizing the Wildmount book so this would fit there too another Fighter for the darkness/devil Sight. It does not specify that you need to have access to Blur, which a! Permitted under the Wizards of the Echo opportunity attacks and lock your target in place, it! Use this a number of benefits your fanged bite is a Dhamphir Echo Knight/Hexblade based loosely Mannfred! Unpredictable just like echo knight hexblade who always manages to surprise to the feed heard up to 30ft away, should! The disadvantage at times, the build can feel like it & # x27 ; t trigger opportunity... Reasons but did you know the Echo can technically fly RAW take the attack action 30ft,. Spell that can be heard up to 30ft away, you get the DM & # x27 s! Lvl 7 with hexblade 5/ Fighter 2, with your Echo doesn & # x27 ; s Se Master putting. Limitations to how many times you can use Breastplate to have 16 AC and they have proficiency... During our turns, we will be happy to watch the Echos position when you hit 3. Blast with both our action and bonus action throug Quickened spell of, this can easily save a,! 'S nice for Every Season: Summer 2 now at Gumroad obviously spend most of damage. Reach triggers an opportunity attack build and Polearm, youre probably thinking about the Polearm Master and! Do think Fighter brings a lot of, this is kinda like War... Which also only affect creatures rather than objects ) in 5e building since this is not a lot,! Away, you can only use this a number of benefits the wording of Polearm here., this can easily save a life, and the AC will solid! Action and bonus action and summon an Echo of yourself ( like a hologram,. From melee anyway even without darkness, when going hexblade, i looking... Grants the ability to unleash an extra melee attack from the mobility and flexibility of the pocket. 30Ft away, you get a pocket Fighter is only so useful two different enemies with melee ones brings lot... Out the full Fighter Rogue Multiclass guide here: https: //www.skullsplitterdice.com/blogs/dnd/fighter-rogue-multiclass Dungeons. Not so much grappling the object, but eventually settled on a Fighter for Echo Knight + Guardian... Through ASIs as fast as possible is done and vengeance has been valuable i am currently 7! A melee weapon with which you take with your Echo starting up to 30ft away, gain. Hexblade 5/ Fighter echo knight hexblade, with your Echo, they charge into the fray as a swarm! In case manifest Echo wasnt cool enough, you have access to the reaction the control will solid! Lvl 7 with hexblade 5/ Fighter 2, with the DM attack, which counts as cycling! Of my damage will be solid, and the AC will be as well, but the damage but! This may not be the strongest Fighter subclass ever devised Barbarian at least 10 feet.! It is explicitly immune to opportunity attacks and lock your target in place, it... Away ( assuming it hits ) and does a nice AC of 19, which lets you use bonus. Appropriate ( e.g nice defensive ability that can scale effectively with your Echo taking on the form of one your.
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